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3D reconstruction · C++ / CUDA · OpenGL

Shape Reconstructor

- present · Research prototype · Refresh planned

A desktop research workspace for exploring 3D scenes and reconstruction. An OpenGL viewer and Dear ImGui controls bring together NeRF-style image datasets, cameras, and CUDA-backed experiments in volumetric rendering, ray casting, and optimization.

Shape Reconstructor showing a 3D scene grid, object controls, and a Lego dataset preview
Shape Reconstructor showing a 3D scene grid, object controls, and a Lego dataset preview. Illustration from the project repository.

What it does

  • Inspect scenes, cameras, and image datasets through an OpenGL viewer with Dear ImGui controls.
  • Experiment with volumetric rendering, ray casting, and reconstruction using CUDA.
  • Explore scene objects and optimization workflows in an interactive desktop workspace.

Project status

The project remains a research prototype, with a refresh planned. Its current build and runtime assets need setup; the repository documents those requirements and limitations.